Paul Martersteck
Senior Illustrator & Virtual Production

Paul Martersteck Senior Illustrator & Virtual ProductionPaul Martersteck Senior Illustrator & Virtual ProductionPaul Martersteck Senior Illustrator & Virtual Production

Paul Martersteck
Senior Illustrator & Virtual Production

Paul Martersteck Senior Illustrator & Virtual ProductionPaul Martersteck Senior Illustrator & Virtual ProductionPaul Martersteck Senior Illustrator & Virtual Production
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Joker: Folie à Deux

Director: Todd Phillips

Production Designer: Mark Friedberg

Trailer

Images from first trailer - more to come once movie is released.


Responsible for Virtual Production of shown sets.  Not responsible for final in-camera shot.

 

 

Chevy EV

Director: Ben Tricklebank

Production Designer: Julian Laverdiere

Chevy EV commercial - responsible for Virtual Production and figuring out camera shots and what the screens would display before the practical shoot.

 

 

Mufasa: The Lion King

Director: Barry Jenkins

Production Designer: Mark Friedberg

Trailer

Images from first trailer - more to come once movie is released.


Responsible for Virtual Production of shown sets.  Not responsible for final render images.

Pinocchio

Director: Robert Zemeckis

Production Designers: Doug Chiang & Stefan Dechant

Responsible for the Virtual Production of many vehicles shown below: Stromboli's caravan, donkey carriage, Pleasure Island ferry, river boat, and Geppetto's boat.

 

 

Fortnite

Chapter 2 | Season 6 Trailer


Street Fighter | Ryu & Chun Li


Epic Games

Trailer

The Fortnite Chaper 2 Season 6 Trailer - responsible for modeling, texturing, and environment layout for Unreal Engine trailer.

 

 

Street Fighter | Ryu & Chun Li


Trailer for the new Street Fighter characters.  Responsible for modeling and texturing the arcade game cabinets and room.  Not responsible for screen.

New World

Amazon Game Studios

Unreal Engine trailer for Amazon Games Studio's New World release. 


Responsible for modeling, texturing, and  layout of sets.  Not responsible for characters or animation.

Slumberland

Director: Francis Lawrence

Production Designer: Dominic Watkins

Responsible for the Virtual Production of the bedroom set.

Responsible for the Virtual Production of the city environment along with artist Bianca Delaflor.

Responsible for the Virtual Production of the garbage truck interior and exterior.

The Batman

Director: Matt Reeves

Production Designer: James Chinlund

Responsible for Virtual Production of shown sets.  


Not responsible for final in-camera shots. 


Figured out set extensions and how it would fit to the real set location using photogrammetry in Unreal Engine.

Virtual Production of the car crash and hostage scene.

Virtual Production of the spot light tower environment - seen in multiple scenes through the movie as the time of day changes.

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Mouseguard

Director: Wes Ball

Production Designer: Daniel T. Dorrance

Test Demo Footage

Unreal Engine test demo footage from the cancelled Mouseguard.  This was still a work in progress that Wes Ball edited together to show how far we had made it into our Virtual Production.


Responsible for helping set dress, model, and texture the castle in the tree stump.

Virtual Production of the forest chase scene where I helped model, texture, and set dress the forest environment. 

Avatar: The Way of Water

Director: James Cameron

Production Designers: Ben Procter & Dylan Cole

Responsible for the Virtual Production using WETA's proprietary tools to create a real time environment to use mocap on.


Virtual Production of every scene that had the Sea Dragon as the main component or envionment.  


Not responsible for final render of any of the below shots. 

Bridgehead arrival at the air strip.

Flight to High Camp

Bridgehead construction walk through.

Manifest Destiny arrival at Pandora.

Med Bay where Quaritch wakes up.

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